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1781. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
Money? Your personal risk-aversion that keeps you from undocking a +5 clone while you don't care for a clone with +3s? Reason? You do not need to have +5s to advance quick and orderly in the skill tree, neither at the beginning nor in the end game.
- by Rivr Luzade - at 2015.07.30 14:20:29
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1782. Systems Security Status doesnGÇÖt seem to matter anymore. - in Player Features and Ideas Discussion [original thread]
Amarisen Gream wrote: After two years in EVE, I find null to be more secure and safe than high-sec The major issue I see for high-sec ganking vs null sec is that when is it okay to shoot someone who has been bad. Null = fire at will High = yo...
- by Rivr Luzade - at 2015.07.30 06:48:14
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1783. Change "learning" implants to encourage specialization - in Player Features and Ideas Discussion [original thread]
The only barrier of entry EVE has is that new players and interested players of other games have the wrong expectations and carry them over from other, less demanding games. Their expectations need to change, not primarily the game. And more free ...
- by Rivr Luzade - at 2015.07.30 06:07:53
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1784. Skins aren't unique enough. - in Player Features and Ideas Discussion [original thread]
If you cannot even remember that the blue-gray Amarr skin is the Kador Skin, it can't be all that distinctive. With regards to to the Minmatar skin: Welcome to racial flavor. Minmatar have no need for christmas tree like color bonanzas that the ...
- by Rivr Luzade - at 2015.07.30 05:55:55
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1785. Interactive Right-Click Menu - in Player Features and Ideas Discussion [original thread]
You are describing the radial menu. Use it.
- by Rivr Luzade - at 2015.07.30 05:49:10
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1786. Merge Archeology and Hacking - in Player Features and Ideas Discussion [original thread]
M1k3y Koontz wrote: Strawman arguement, OP isnt trying to homogonize loot, but instead get rid of an activity nobody participates in. Excuse me? What activity is it "nobody participates in"? M1k3y Koontz wrote: Data sites need help, and m...
- by Rivr Luzade - at 2015.07.29 19:23:25
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1787. Capsuleers don't want NPC Customs to find out about this simple ... - in Player Features and Ideas Discussion [original thread]
So, I currently have a production plant set-up in an NPC station as the POS system is neither usable from a system's/mechanic's point of view nor feasible for my usage scenarios. For instance, I only invent stuff every other month or so and in th...
- by Rivr Luzade - at 2015.07.29 19:18:09
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1788. [SKINS] Making EoM SKINS look like they used to! - in Player Features and Ideas Discussion [original thread]
Haatakan Reppola wrote: The is no need for you to use RL money: Buy PLEX for isk > convert PLEX to 3500 AUR > buy SKIN for AUR You can also buy AUR tokens if you want or buy the SKIN for isk from another player I pay a monthly subscript...
- by Rivr Luzade - at 2015.07.29 16:49:19
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1789. Fozzie Sov - A potential nerf to trollceptors. - in Player Features and Ideas Discussion [original thread]
Your definition of "fight" is too limited.
- by Rivr Luzade - at 2015.07.29 15:38:17
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1790. The existence of the current Standings system - in Player Features and Ideas Discussion [original thread]
Skilling a skill to gain access to agent levels? Sounds very much like a mandatory skill of which so many people are not a fan of. The standing grind is in my opinion not a bad thing. Out does not show commitment to the faction and gains access t...
- by Rivr Luzade - at 2015.07.28 19:28:44
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1791. [SKINS] Making EoM SKINS look like they used to! - in Player Features and Ideas Discussion [original thread]
Very much agreed. Also: Remove SKINs and put them in the game exclusively for ISK. One macro transaction per month is enough.
- by Rivr Luzade - at 2015.07.28 19:07:03
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1792. Make cargo expanders stacking penalised - in Player Features and Ideas Discussion [original thread]
Please tell me how I sensibly fit my freighter.
- by Rivr Luzade - at 2015.07.28 10:21:30
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1793. Merge Archeology and Hacking - in Player Features and Ideas Discussion [original thread]
Chance Ravinne wrote: Whaddya think? Firstly: Stop babbling like a 3-years old. Secondly: I do not think anything of this. Data site hacking and Relic site analyzing are different activities and instead of merging these into one, they should...
- by Rivr Luzade - at 2015.07.27 07:30:36
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1794. What was so important to hide in order to violate a Yulai codicil? - in Intergalactic Summit [original thread]
And neither should someone receive special treatment because they are in a Jove supported entity and use an offensive-aggressive weapon on Her Majesty's ship, or any ship from anyone. And, in contrast to what you demand, Her Majesty granted him th...
- by Rivr Luzade - at 2015.07.27 06:19:27
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1795. What was so important to hide in order to violate a Yulai codicil? - in Intergalactic Summit [original thread]
Comparing the Entosis Link to a "squirt gun" or that it holds no "potential for danger" because it is not a gun is hilarious. This is like saying that a Tachyon Beam Laser is nothing more than a Civilian Handgun and thus can't pierce even a shuttl...
- by Rivr Luzade - at 2015.07.26 20:33:35
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1796. Bonus effects of damage types - in Player Features and Ideas Discussion [original thread]
Troll or not, it is interesting to muse about it. An actual implementation, however, would have staggering consequences. Imagine Sansha or Blood Raider space ratting, your Dscan would be constantly unusable and your modules would overheat with ev...
- by Rivr Luzade - at 2015.07.26 11:49:42
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1797. TerminalDogma press release regarding Jamyl Sarum I - in Intergalactic Summit [original thread]
Andreus Ixiris wrote: Scanning is not an assault prohibited by any CONCORD codicil, else any person using a cargo scanner would trigger a DED response. At the time Raish was shot, he had communicated compliance with the holdoff order and was in...
- by Rivr Luzade - at 2015.07.26 09:42:59
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1798. What was so important to hide in order to violate a Yulai codicil? - in Intergalactic Summit [original thread]
iyammarrok wrote: As it has been PROVEN, that the Entosis link that you repeatedly refer to, cannot be activated upon any capsuleer piloted vessel, then any further claims as to it's effect are completely void. Your argument and point, therefor...
- by Rivr Luzade - at 2015.07.26 09:01:48
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1799. What was so important to hide in order to violate a Yulai codicil? - in Intergalactic Summit [original thread]
How do you know that the Entosis Link in his vessel was the same technology we have access to? What makes you think that the Drifter EL do not cause adverse effects on the scanned systems? It is intriguing that you seem to know more about these li...
- by Rivr Luzade - at 2015.07.26 08:07:28
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1800. Hictor T2 script (Mass increase) - in Player Features and Ideas Discussion [original thread]
It's still only 1 warp disruption field as it's only around the Hictor's hull. Whether there is 1 or 4 isn't really important as it's still only in the same place. Not like with former dictors which could drag loads of bubble fields along their path.
- by Rivr Luzade - at 2015.07.26 07:49:39
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